perlfaq3 - Programming Tools
perlfaq3 - Programming Tools ($Revision: 1.47 $, $Date: 2005/03/27 07:21:22 $)
This section of the FAQ answers questions related to programmer tools
and programming support.
Have you looked at CPAN (see the perlfaq2 manpage)? The chances are that
someone has already written a module that can solve your problem.
Have you read the appropriate manpages? Here's a brief index:
Basics perldata, perlvar, perlsyn, perlop, perlsub
Execution perlrun, perldebug
Functions perlfunc
Objects perlref, perlmod, perlobj, perltie
Data Structures perlref, perllol, perldsc
Modules perlmod, perlmodlib, perlsub
Regexes perlre, perlfunc, perlop, perllocale
Moving to perl5 perltrap, perl
Linking w/C perlxstut, perlxs, perlcall, perlguts, perlembed
Various http://www.cpan.org/misc/olddoc/FMTEYEWTK.tgz
(not a man-page but still useful, a collection
of various essays on Perl techniques)
A crude table of contents for the Perl manpage set is found in the perltoc manpage.
The typical approach uses the Perl debugger, described in the
perldebug(1) manpage, on an ``empty'' program, like this:
perl -de 42
Now just type in any legal Perl code, and it will be immediately
evaluated. You can also examine the symbol table, get stack
backtraces, check variable values, set breakpoints, and other
operations typically found in symbolic debuggers.
The psh (Perl sh) is currently at version 1.8. The Perl Shell is a
shell that combines the interactive nature of a Unix shell with the
power of Perl. The goal is a full featured shell that behaves as
expected for normal shell activity and uses Perl syntax and
functionality for control-flow statements and other things.
You can get psh at http://www.focusresearch.com/gregor/psh/ .
Zoidberg is a similar project and provides a shell written in perl,
configured in perl and operated in perl. It is intended as a login shell
and development environment. It can be found at http://zoidberg.sf.net/
or your local CPAN mirror.
The Shell.pm module (distributed with Perl) makes Perl try commands
which aren't part of the Perl language as shell commands. perlsh
from the source distribution is simplistic and uninteresting, but
may still be what you want.
You can use the ExtUtils::Installed module to show all
installed distributions, although it can take awhile to do
its magic. The standard library which comes with Perl just
shows up as ``Perl'' (although you can get those with
Module::CoreList).
use ExtUtils::Installed;
my $inst = ExtUtils::Installed->new();
my @modules = $inst->modules();
If you want a list of all of the Perl module filenames, you
can use File::Find::Rule.
use File::Find::Rule;
my @files = File::Find::Rule->file()->name( '*.pm' )->in( @INC );
If you do not have that module, you can do the same thing
with File::Find which is part of the standard library.
use File::Find;
my @files;
find sub { push @files, $File::Find::name if -f _ && /\.pm$/ },
@INC;
print join "\n", @files;
If you simply need to quickly check to see if a module is
available, you can check for its documentation. If you can
read the documentation the module is most likely installed.
If you cannot read the documentation, the module might not
have any (in rare cases).
prompt% perldoc Module::Name
You can also try to include the module in a one-liner to see if
perl finds it.
perl -MModule::Name -e1
Have you tried use warnings or used -w? They enable warnings
to detect dubious practices.
Have you tried use strict? It prevents you from using symbolic
references, makes you predeclare any subroutines that you call as bare
words, and (probably most importantly) forces you to predeclare your
variables with my, our, or use vars.
Did you check the return values of each and every system call? The operating
system (and thus Perl) tells you whether they worked, and if not
why.
open(FH, "> /etc/cantwrite")
or die "Couldn't write to /etc/cantwrite: $!\n";
Did you read the perltrap manpage? It's full of gotchas for old and new Perl
programmers and even has sections for those of you who are upgrading
from languages like awk and C.
Have you tried the Perl debugger, described in the perldebug manpage? You can
step through your program and see what it's doing and thus work out
why what it's doing isn't what it should be doing.
You should get the Devel::DProf module from the standard distribution
(or separately on CPAN) and also use Benchmark.pm from the standard
distribution. The Benchmark module lets you time specific portions of
your code, while Devel::DProf gives detailed breakdowns of where your
code spends its time.
Here's a sample use of Benchmark:
use Benchmark;
@junk = `cat /etc/motd`;
$count = 10_000;
timethese($count, {
'map' => sub { my @a = @junk;
map { s/a/b/ } @a;
return @a },
'for' => sub { my @a = @junk;
for (@a) { s/a/b/ };
return @a },
});
This is what it prints (on one machine--your results will be dependent
on your hardware, operating system, and the load on your machine):
Benchmark: timing 10000 iterations of for, map...
for: 4 secs ( 3.97 usr 0.01 sys = 3.98 cpu)
map: 6 secs ( 4.97 usr 0.00 sys = 4.97 cpu)
Be aware that a good benchmark is very hard to write. It only tests the
data you give it and proves little about the differing complexities
of contrasting algorithms.
The B::Xref module can be used to generate cross-reference reports
for Perl programs.
perl -MO=Xref[,OPTIONS] scriptname.plx
Perltidy is a Perl script which indents and reformats Perl scripts
to make them easier to read by trying to follow the rules of the
the perlstyle manpage. If you write Perl scripts, or spend much time reading
them, you will probably find it useful. It is available at
http://perltidy.sourceforge.net
Of course, if you simply follow the guidelines in the perlstyle manpage,
you shouldn't need to reformat. The habit of formatting your code
as you write it will help prevent bugs. Your editor can and should
help you with this. The perl-mode or newer cperl-mode for emacs
can provide remarkable amounts of help with most (but not all)
code, and even less programmable editors can provide significant
assistance. Tom Christiansen and many other VI users swear by
the following settings in vi and its clones:
set ai sw=4
map! ^O {^M}^[O^T
Put that in your .exrc file (replacing the caret characters
with control characters) and away you go. In insert mode, ^T is
for indenting, ^D is for undenting, and ^O is for blockdenting--
as it were. A more complete example, with comments, can be found at
http://www.cpan.org/authors/id/TOMC/scripts/toms.exrc.gz
The a2ps http://www-inf.enst.fr/%7Edemaille/a2ps/black+white.ps.gz does
lots of things related to generating nicely printed output of
documents, as does enscript at http://people.ssh.fi/mtr/genscript/ .
Recent versions of ctags do much more than older versions did.
EXUBERANT CTAGS is available from http://ctags.sourceforge.net/
and does a good job of making tags files for perl code.
There is also a simple one at
http://www.cpan.org/authors/id/TOMC/scripts/ptags.gz which may do
the trick. It can be easy to hack this into what you want.
Perl programs are just plain text, so any editor will do.
If you're on Unix, you already have an IDE--Unix itself. The UNIX
philosophy is the philosophy of several small tools that each do one
thing and do it well. It's like a carpenter's toolbox.
If you want an IDE, check the following (in alphabetical order, not
order of preference):
- Eclipse
-
The Eclipse Perl Integration Project integrates Perl
editing/debugging with Eclipse.
-
The website for the project is http://e-p-i-c.sf.net/
- Komodo
-
ActiveState's cross-platform (as of October 2004, that's Windows, Linux,
and Solaris), multi-language IDE has Perl support, including a regular expression
debugger and remote debugging
( http://www.ActiveState.com/Products/Komodo/ ).
- Open Perl IDE
-
( http://open-perl-ide.sourceforge.net/ )
Open Perl IDE is an integrated development environment for writing
and debugging Perl scripts with ActiveState's ActivePerl distribution
under Windows 95/98/NT/2000.
- OptiPerl
-
( http://www.optiperl.com/ ) is a Windows IDE with simulated CGI
environment, including debugger and syntax highlighting editor.
- PerlBuilder
-
( http://www.solutionsoft.com/perl.htm ) is an integrated development
environment for Windows that supports Perl development.
- visiPerl+
-
( http://helpconsulting.net/visiperl/ )
From Help Consulting, for Windows.
- Visual Perl
-
( http://www.activestate.com/Products/Visual_Perl/ )
Visual Perl is a Visual Studio.NET plug-in from ActiveState.
For editors: if you're on Unix you probably have vi or a vi clone already,
and possibly an emacs too, so you may not need to download anything.
In any emacs the cperl-mode (M-x cperl-mode) gives you perhaps the
best available Perl editing mode in any editor.
If you are using Windows, you can use any editor that lets
you work with plain text, such as NotePad or WordPad. Word
processors, such as Microsoft Word or WordPerfect, typically
do not work since they insert all sorts of behind-the-scenes
information, although some allow you to save files as ``Text
Only''. You can also download text editors designed
specifically for programming, such as Textpad
( http://www.textpad.com/ ) and UltraEdit
( http://www.ultraedit.com/ ), among others.
If you are using MacOS, the same concerns apply. MacPerl
(for Classic environments) comes with a simple editor.
Popular external editors are BBEdit ( http://www.bbedit.com/ )
or Alpha ( http://www.his.com/~jguyer/Alpha/Alpha8.html ). MacOS X users can
use Unix editors as well.
- GNU Emacs
-
http://www.gnu.org/software/emacs/windows/ntemacs.html
- MicroEMACS
-
http://www.microemacs.de/
- XEmacs
-
http://www.xemacs.org/Download/index.html
- Jed
-
http://space.mit.edu/~davis/jed/
or a vi clone such as
- Elvis
-
ftp://ftp.cs.pdx.edu/pub/elvis/ http://www.fh-wedel.de/elvis/
- Vile
-
http://dickey.his.com/vile/vile.html
- Vim
-
http://www.vim.org/
For vi lovers in general, Windows or elsewhere:
http://www.thomer.com/thomer/vi/vi.html
nvi ( http://www.bostic.com/vi/ , available from CPAN in src/misc/) is
yet another vi clone, unfortunately not available for Windows, but in
UNIX platforms you might be interested in trying it out, firstly because
strictly speaking it is not a vi clone, it is the real vi, or the new
incarnation of it, and secondly because you can embed Perl inside it
to use Perl as the scripting language. nvi is not alone in this,
though: at least also vim and vile offer an embedded Perl.
The following are Win32 multilanguage editor/IDESs that support Perl:
- Codewright
-
http://www.borland.com/codewright/
- MultiEdit
-
http://www.MultiEdit.com/
- SlickEdit
-
http://www.slickedit.com/
There is also a toyedit Text widget based editor written in Perl
that is distributed with the Tk module on CPAN. The ptkdb
( http://world.std.com/~aep/ptkdb/ ) is a Perl/tk based debugger that
acts as a development environment of sorts. Perl Composer
( http://perlcomposer.sourceforge.net/ ) is an IDE for Perl/Tk
GUI creation.
In addition to an editor/IDE you might be interested in a more
powerful shell environment for Win32. Your options include
- Bash
-
from the Cygwin package ( http://sources.redhat.com/cygwin/ )
- Ksh
-
from the MKS Toolkit ( http://www.mks.com/ ), or the Bourne shell of
the U/WIN environment ( http://www.research.att.com/sw/tools/uwin/ )
- Tcsh
-
ftp://ftp.astron.com/pub/tcsh/ , see also
http://www.primate.wisc.edu/software/csh-tcsh-book/
- Zsh
-
ftp://ftp.blarg.net/users/amol/zsh/ , see also http://www.zsh.org/
MKS and U/WIN are commercial (U/WIN is free for educational and
research purposes), Cygwin is covered by the GNU Public License (but
that shouldn't matter for Perl use). The Cygwin, MKS, and U/WIN all
contain (in addition to the shells) a comprehensive set of standard
UNIX toolkit utilities.
If you're transferring text files between Unix and Windows using FTP
be sure to transfer them in ASCII mode so the ends of lines are
appropriately converted.
On Mac OS the MacPerl Application comes with a simple 32k text editor
that behaves like a rudimentary IDE. In contrast to the MacPerl Application
the MPW Perl tool can make use of the MPW Shell itself as an editor (with
no 32k limit).
- Affrus
-
is a full Perl development enivornment with full debugger support
( http://www.latenightsw.com ).
- Alpha
-
is an editor, written and extensible in Tcl, that nonetheless has
built in support for several popular markup and programming languages
including Perl and HTML ( http://www.his.com/~jguyer/Alpha/Alpha8.html ).
- BBEdit and BBEdit Lite
-
are text editors for Mac OS that have a Perl sensitivity mode
( http://web.barebones.com/ ).
Pepper and Pe are programming language sensitive text editors for Mac
OS X and BeOS respectively ( http://www.hekkelman.com/ ).
For a complete version of Tom Christiansen's vi configuration file,
see http://www.cpan.org/authors/Tom_Christiansen/scripts/toms.exrc.gz ,
the standard benchmark file for vi emulators. The file runs best with nvi,
the current version of vi out of Berkeley, which incidentally can be built
with an embedded Perl interpreter--see http://www.cpan.org/src/misc/ .
Since Emacs version 19 patchlevel 22 or so, there have been both a
perl-mode.el and support for the Perl debugger built in. These should
come with the standard Emacs 19 distribution.
In the Perl source directory, you'll find a directory called ``emacs'',
which contains a cperl-mode that color-codes keywords, provides
context-sensitive help, and other nifty things.
Note that the perl-mode of emacs will have fits with "main'foo"
(single quote), and mess up the indentation and highlighting. You
are probably using "main::foo" in new Perl code anyway, so this
shouldn't be an issue.
The Curses module from CPAN provides a dynamically loadable object
module interface to a curses library. A small demo can be found at the
directory http://www.cpan.org/authors/Tom_Christiansen/scripts/rep.gz ;
this program repeats a command and updates the screen as needed, rendering
rep ps axu similar to top.
Tk is a completely Perl-based, object-oriented interface to the Tk toolkit
that doesn't force you to use Tcl just to get at Tk. Sx is an interface
to the Athena Widget set. Both are available from CPAN. See the
directory http://www.cpan.org/modules/by-category/08_User_Interfaces/
Invaluable for Perl/Tk programming are the Perl/Tk FAQ at
http://phaseit.net/claird/comp.lang.perl.tk/ptkFAQ.html , the Perl/Tk Reference
Guide available at
http://www.cpan.org/authors/Stephen_O_Lidie/ , and the
online manpages at
http://www-users.cs.umn.edu/%7Eamundson/perl/perltk/toc.html .
The best way to do this is to come up with a better algorithm. This
can often make a dramatic difference. Jon Bentley's book
Programming Pearls (that's not a misspelling!) has some good tips
on optimization, too. Advice on benchmarking boils down to: benchmark
and profile to make sure you're optimizing the right part, look for
better algorithms instead of microtuning your code, and when all else
fails consider just buying faster hardware. You will probably want to
read the answer to the earlier question ``How do I profile my Perl
programs?'' if you haven't done so already.
A different approach is to autoload seldom-used Perl code. See the
AutoSplit and AutoLoader modules in the standard distribution for
that. Or you could locate the bottleneck and think about writing just
that part in C, the way we used to take bottlenecks in C code and
write them in assembler. Similar to rewriting in C, modules that have
critical sections can be written in C (for instance, the PDL module
from CPAN).
If you're currently linking your perl executable to a shared
libc.so, you can often gain a 10-25% performance benefit by
rebuilding it to link with a static libc.a instead. This will make a
bigger perl executable, but your Perl programs (and programmers) may
thank you for it. See the INSTALL file in the source distribution
for more information.
The undump program was an ancient attempt to speed up Perl program by
storing the already-compiled form to disk. This is no longer a viable
option, as it only worked on a few architectures, and wasn't a good
solution anyway.
When it comes to time-space tradeoffs, Perl nearly always prefers to
throw memory at a problem. Scalars in Perl use more memory than
strings in C, arrays take more than that, and hashes use even more. While
there's still a lot to be done, recent releases have been addressing
these issues. For example, as of 5.004, duplicate hash keys are
shared amongst all hashes using them, so require no reallocation.
In some cases, using substr() or vec() to simulate arrays can be
highly beneficial. For example, an array of a thousand booleans will
take at least 20,000 bytes of space, but it can be turned into one
125-byte bit vector--a considerable memory savings. The standard
Tie::SubstrHash module can also help for certain types of data
structure. If you're working with specialist data structures
(matrices, for instance) modules that implement these in C may use
less memory than equivalent Perl modules.
Another thing to try is learning whether your Perl was compiled with
the system malloc or with Perl's builtin malloc. Whichever one it
is, try using the other one and see whether this makes a difference.
Information about malloc is in the INSTALL file in the source
distribution. You can find out whether you are using perl's malloc by
typing perl -V:usemymalloc.
Of course, the best way to save memory is to not do anything to waste
it in the first place. Good programming practices can go a long way
toward this:
- Don't slurp!
Don't read an entire file into memory if you can process it line
by line. Or more concretely, use a loop like this:
#
# Good Idea
#
while (<FILE>) {
# ...
}
instead of this:
#
# Bad Idea
#
@data = <FILE>;
foreach (@data) {
# ...
}
When the files you're processing are small, it doesn't much matter which
way you do it, but it makes a huge difference when they start getting
larger.
Use map and grep selectively
Remember that both map and grep expect a LIST argument, so doing this:
@wanted = grep {/pattern/} <FILE>;
will cause the entire file to be slurped. For large files, it's better
to loop:
while (<FILE>) {
push(@wanted, $_) if /pattern/;
}
Avoid unnecessary quotes and stringification
Don't quote large strings unless absolutely necessary:
my $copy = "$large_string";
makes 2 copies of $large_string (one for $copy and another for the
quotes), whereas
my $copy = $large_string;
only makes one copy.
Ditto for stringifying large arrays:
{
local $, = "\n";
print @big_array;
}
is much more memory-efficient than either
print join "\n", @big_array;
or
{
local $" = "\n";
print "@big_array";
}
Pass by reference
Pass arrays and hashes by reference, not by value. For one thing, it's
the only way to pass multiple lists or hashes (or both) in a single
call/return. It also avoids creating a copy of all the contents. This
requires some judgment, however, because any changes will be propagated
back to the original data. If you really want to mangle (er, modify) a
copy, you'll have to sacrifice the memory needed to make one.
Tie large variables to disk.
For ``big'' data stores (i.e. ones that exceed available memory) consider
using one of the DB modules to store it on disk instead of in RAM. This
will incur a penalty in access time, but that's probably better than
causing your hard disk to thrash due to massive swapping.
Yes. Perl's garbage collection system takes care of this so
everything works out right.
sub makeone {
my @a = ( 1 .. 10 );
return \@a;
}
for ( 1 .. 10 ) {
push @many, makeone();
}
print $many[4][5], "\n";
print "@many\n";
(contributed by Michael Carman)
You usually can't. Memory allocated to lexicals (i.e. my() variables)
cannot be reclaimed or reused even if they go out of scope. It is
reserved in case the variables come back into scope. Memory allocated
to global variables can be reused (within your program) by using
undef()ing and/or delete().
On most operating systems, memory allocated to a program can never be
returned to the system. That's why long-running programs sometimes re-
exec themselves. Some operating systems (notably, systems that use
mmap(2) for allocating large chunks of memory) can reclaim memory that
is no longer used, but on such systems, perl must be configured and
compiled to use the OS's malloc, not perl's.
In general, memory allocation and de-allocation isn't something you can
or should be worrying about much in Perl.
See also ``How can I make my Perl program take less memory?''
Beyond the normal measures described to make general Perl programs
faster or smaller, a CGI program has additional issues. It may be run
several times per second. Given that each time it runs it will need
to be re-compiled and will often allocate a megabyte or more of system
memory, this can be a killer. Compiling into C isn't going to help
you because the process start-up overhead is where the bottleneck is.
There are two popular ways to avoid this overhead. One solution
involves running the Apache HTTP server (available from
http://www.apache.org/ ) with either of the mod_perl or mod_fastcgi
plugin modules.
With mod_perl and the Apache::Registry module (distributed with
mod_perl), httpd will run with an embedded Perl interpreter which
pre-compiles your script and then executes it within the same address
space without forking. The Apache extension also gives Perl access to
the internal server API, so modules written in Perl can do just about
anything a module written in C can. For more on mod_perl, see
http://perl.apache.org/
With the FCGI module (from CPAN) and the mod_fastcgi
module (available from http://www.fastcgi.com/ ) each of your Perl
programs becomes a permanent CGI daemon process.
Both of these solutions can have far-reaching effects on your system
and on the way you write your CGI programs, so investigate them with
care.
See http://www.cpan.org/modules/by-category/15_World_Wide_Web_HTML_HTTP_CGI/ .
A non-free, commercial product, ``The Velocity Engine for Perl'',
(http://www.binevolve.com/ or http://www.binevolve.com/velocigen/ )
might also be worth looking at. It will allow you to increase the
performance of your Perl programs, running programs up to 25 times
faster than normal CGI Perl when running in persistent Perl mode or 4
to 5 times faster without any modification to your existing CGI
programs. Fully functional evaluation copies are available from the
web site.
Delete it. :-) Seriously, there are a number of (mostly
unsatisfactory) solutions with varying levels of ``security''.
First of all, however, you can't take away read permission, because
the source code has to be readable in order to be compiled and
interpreted. (That doesn't mean that a CGI script's source is
readable by people on the web, though--only by people with access to
the filesystem.) So you have to leave the permissions at the socially
friendly 0755 level.
Some people regard this as a security problem. If your program does
insecure things and relies on people not knowing how to exploit those
insecurities, it is not secure. It is often possible for someone to
determine the insecure things and exploit them without viewing the
source. Security through obscurity, the name for hiding your bugs
instead of fixing them, is little security indeed.
You can try using encryption via source filters (Starting from Perl
5.8 the Filter::Simple and Filter::Util::Call modules are included in
the standard distribution), but any decent programmer will be able to
decrypt it. You can try using the byte code compiler and interpreter
described below, but the curious might still be able to de-compile it.
You can try using the native-code compiler described below, but
crackers might be able to disassemble it. These pose varying degrees
of difficulty to people wanting to get at your code, but none can
definitively conceal it (true of every language, not just Perl).
It is very easy to recover the source of Perl programs. You simply
feed the program to the perl interpreter and use the modules in
the B:: hierarchy. The B::Deparse module should be able to
defeat most attempts to hide source. Again, this is not
unique to Perl.
If you're concerned about people profiting from your code, then the
bottom line is that nothing but a restrictive license will give you
legal security. License your software and pepper it with threatening
statements like ``This is unpublished proprietary software of XYZ Corp.
Your access to it does not give you permission to use it blah blah
blah.'' We are not lawyers, of course, so you should see a lawyer if
you want to be sure your license's wording will stand up in court.
(contributed by brian d foy)
In general, you can't do this. There are some things that may work
for your situation though. People usually ask this question
because they want to distribute their works without giving away
the source code, and most solutions trade disk space for convenience.
You probably won't see much of a speed increase either, since most
solutions simply bundle a Perl interpreter in the final product
(but see How can I make my Perl program run faster?).
The Perl Archive Toolkit (http://par.perl.org/index.cgi) is
Perl's analog to Java's JAR. It's freely available and on
CPAN (http://search.cpan.org/dist/PAR/).
The B::* namespace, often called ``the Perl compiler'', but is really a
way for Perl programs to peek at its innards rather than create
pre-compiled versions of your program. However. the B::Bytecode
module can turn your script into a bytecode format that could be
loaded later by the ByteLoader module and executed as a regular Perl
script.
There are also some commercial products that may work for
you, although you have to buy a license for them.
The Perl Dev Kit
(http://www.activestate.com/Products/Perl_Dev_Kit/) from
ActiveState can ``Turn your Perl programs into ready-to-run
executables for HP-UX, Linux, Solaris and Windows.''
Perl2Exe (http://www.indigostar.com/perl2exe.htm) is a
command line program for converting perl scripts to
executable files. It targets both Windows and unix
platforms.
You can also integrate Java and Perl with the
Perl Resource Kit from O'Reilly Media. See
http://www.oreilly.com/catalog/prkunix/ .
Perl 5.6 comes with Java Perl Lingo, or JPL. JPL, still in
development, allows Perl code to be called from Java. See jpl/README
in the Perl source tree.
For OS/2 just use
extproc perl -S -your_switches
as the first line in *.cmd file (-S due to a bug in cmd.exe's
`extproc' handling). For DOS one should first invent a corresponding
batch file and codify it in ALTERNATE_SHEBANG (see the
dosish.h file in the source distribution for more information).
The Win95/NT installation, when using the ActiveState port of Perl,
will modify the Registry to associate the .pl extension with the
perl interpreter. If you install another port, perhaps even building
your own Win95/NT Perl from the standard sources by using a Windows port
of gcc (e.g., with cygwin or mingw32), then you'll have to modify
the Registry yourself. In addition to associating .pl with the
interpreter, NT people can use: SET PATHEXT=%PATHEXT%;.PL to let them
run the program install-linux.pl merely by typing install-linux.
Under ``Classic'' MacOS, a perl program will have the appropriate Creator and
Type, so that double-clicking them will invoke the MacPerl application.
Under Mac OS X, clickable apps can be made from any #! script using Wil
Sanchez' DropScript utility: http://www.wsanchez.net/software/ .
IMPORTANT!: Whatever you do, PLEASE don't get frustrated, and just
throw the perl interpreter into your cgi-bin directory, in order to
get your programs working for a web server. This is an EXTREMELY big
security risk. Take the time to figure out how to do it correctly.
Yes. Read the perlrun manpage for more information. Some examples follow.
(These assume standard Unix shell quoting rules.)
# sum first and last fields
perl -lane 'print $F[0] + $F[-1]' *
# identify text files
perl -le 'for(@ARGV) {print if -f && -T _}' *
# remove (most) comments from C program
perl -0777 -pe 's{/\*.*?\*/}{}gs' foo.c
# make file a month younger than today, defeating reaper daemons
perl -e '$X=24*60*60; utime(time(),time() + 30 * $X,@ARGV)' *
# find first unused uid
perl -le '$i++ while getpwuid($i); print $i'
# display reasonable manpath
echo $PATH | perl -nl -072 -e '
s![^/+]*$!man!&&-d&&!$s{$_}++&&push@m,$_;END{print"@m"}'
OK, the last one was actually an Obfuscated Perl Contest entry. :-)
The problem is usually that the command interpreters on those systems
have rather different ideas about quoting than the Unix shells under
which the one-liners were created. On some systems, you may have to
change single-quotes to double ones, which you must NOT do on Unix
or Plan9 systems. You might also have to change a single % to a %%.
For example:
# Unix
perl -e 'print "Hello world\n"'
# DOS, etc.
perl -e "print \"Hello world\n\""
# Mac
print "Hello world\n"
(then Run "Myscript" or Shift-Command-R)
# MPW
perl -e 'print "Hello world\n"'
# VMS
perl -e "print ""Hello world\n"""
The problem is that none of these examples are reliable: they depend on the
command interpreter. Under Unix, the first two often work. Under DOS,
it's entirely possible that neither works. If 4DOS was the command shell,
you'd probably have better luck like this:
perl -e "print <Ctrl-x>"Hello world\n<Ctrl-x>""
Under the Mac, it depends which environment you are using. The MacPerl
shell, or MPW, is much like Unix shells in its support for several
quoting variants, except that it makes free use of the Mac's non-ASCII
characters as control characters.
Using qq(), q(), and qx(), instead of ``double quotes'', 'single
quotes', and `backticks`, may make one-liners easier to write.
There is no general solution to all of this. It is a mess.
[Some of this answer was contributed by Kenneth Albanowski.]
For modules, get the CGI or LWP modules from CPAN. For textbooks,
see the two especially dedicated to web stuff in the question on
books. For problems and questions related to the web, like ``Why
do I get 500 Errors'' or ``Why doesn't it run from the browser right
when it runs fine on the command line'', see the troubleshooting
guides and references in the perlfaq9 manpage or in the CGI MetaFAQ:
http://www.perl.org/CGI_MetaFAQ.html
A good place to start is the perltoot manpage, and you can use the perlobj manpage,
the perlboot manpage, the perltoot manpage, the perltooc manpage, and the perlbot manpage for reference.
(If you are using really old Perl, you may not have all of these,
try http://www.perldoc.com/ , but consider upgrading your perl.)
A good book on OO on Perl is the ``Object-Oriented Perl''
by Damian Conway from Manning Publications,
http://www.manning.com/Conway/index.html
If you want to call C from Perl, start with the perlxstut manpage,
moving on to the perlxs manpage, xsubpp, and the perlguts manpage. If you want to
call Perl from C, then read the perlembed manpage, the perlcall manpage, and
the perlguts manpage. Don't forget that you can learn a lot from looking at
how the authors of existing extension modules wrote their code and
solved their problems.
Download the ExtUtils::Embed kit from CPAN and run `make test'. If
the tests pass, read the pods again and again and again. If they
fail, see perlbug and send a bug report with the output of
make test TEST_VERBOSE=1 along with perl -V.
A complete list of Perl's error messages and warnings with explanatory
text can be found in the perldiag manpage. You can also use the splain program
(distributed with Perl) to explain the error messages:
perl program 2>diag.out
splain [-v] [-p] diag.out
or change your program to explain the messages for you:
use diagnostics;
or
use diagnostics -verbose;
This module (part of the standard Perl distribution) is designed to
write a Makefile for an extension module from a Makefile.PL. For more
information, see the ExtUtils::MakeMaker manpage.
Copyright (c) 1997-2005 Tom Christiansen, Nathan Torkington, and
other authors as noted. All rights reserved.
This documentation is free; you can redistribute it and/or modify it
under the same terms as Perl itself.
Irrespective of its distribution, all code examples here are in the public
domain. You are permitted and encouraged to use this code and any
derivatives thereof in your own programs for fun or for profit as you
see fit. A simple comment in the code giving credit to the FAQ would
be courteous but is not required.